Ford Sierra Cosworth RS500 '87 dby J.Leman, Akina Style =LM=908GTSThis car is part of a pack that includes the following cars:Ford Sierra Cosworth RS500 '87 4 skinsFord Sierra Cosworth RS500 'Drift 87 6 skinsFord Sierra Cosworth RS500 DTM 90s '90 18 skins Ford Sie... (Read the full Tiiip)
Ford Sierra Cosworth RS500 '87 dby J.Leman, Akina Style =LM=908GTSThis car is part of a pack that includes the following cars:Ford Sierra Cosworth RS500 '87&nbs ...
Ford Sierra Cosworth RS500 '87 dby J.Leman, Akina Style =LM=908GTS
This car is part of a pack that includes the following cars:
Ford Sierra Cosworth RS500 '87 4 skins
Ford Sierra Cosworth RS500 'Drift 87 6 skins
Ford Sierra Cosworth RS500 DTM 90s '90 18 skins
Ford Sierra Cosworth RS500 grA Rally '87 4 skins
Ford Sierra Cosworth RS500Group A '89 69 skins
Ford Sierra Cosworth RS500 '87 Assetto Corsa preview
Ford Sierra Cosworth RS500 '87 Content Manager showroom
Features
Tyres model V10
5 gears with H-shifter
222 bph
276 Nm
1.250 kg
245 kmh
The 414 Mb .zip file contains 5 groups of cars
The Ford Sierra Cosworth RS500 '87 group contains 4 cars
The basic performance of the car is as follows:
features
Max speed kmh
245
Max speed mph
152,23
Max power bhp
222
Acceleration s/0-100
5.9
Weight kg
1250
Weight/Power kg/hp
5.63
Torque nm
276
Skins:
Animations are few:
animations
doors
no
lights
yes
Stop lights
yes
wiper
yes
hood
no
trunk
no
wing
no
gearbox
no
Interiors
Only 3 interior views, but well designed and with care for details. The dashboard is large and includes a digital and an analog instrument. Next to it, on the right side, a control panel and the air vents very well done. The interior is pretty much the same for all the cars in the pack. The steering wheel covers part of the instruments so you need to act on the FOV.
The interior of simulated cars, even the best ones like this, always leaves something to be desired. We expect a reality that is hard to find for two basic reasons. A very accurate design would weigh too much on the total model so the car could cause some problem of slow execution on not very fast computers. The other reason has to do with time and obviously cost of execution: the more details there are, the more hours are spent to draw accurately. So, even if I agree that a dashboard more adherent to reality enhances the simulator and increases the reality and the fun, I must admit that you have to be satisfied and pay more attention to the external part.
I only had a visual problem with this group of cars, at the start, while I didn't experience it with the other groups in the pack.
Ford Sierra Cosworth RS500 '87 model won a good number of races before being modified in later years to the '90 version:
Deutsche Tourenwagen Meisterschaft - 1988
Japanese Touring Car Championship - 1988, 1989
Australian Touring Car Championship - 1988, 1989
Driving impressions
It is not a very easy car to drive, it is quite heavy, but with a great power that develops after a few seconds holding the accelerator fully depressed. This feature makes it very aggressive, but it creates some stability problems when exiting tight corners under acceleration. In this condition the car tends to skid and it is necessary to correct it in time or reduce the pressure on the pedal. In practice it is always necessary to pay attention both in acceleration and braking.
Sound
All cars have the original Kunos sounds that perform very well.
FOV
Except for the instrument view, the FOV should not be changed, Visibility is very good and by default reaches 3/4 of the windshield and part of the left door glass.
Brakes
The car is heavy and I increased the Brake bias by at least 20%. Made this change, the car responds better and no other adjustments are needed.
Dampers
Great job and great opportunity to have fun stiffening or softening depending on whether you put the car on the road or dirt. The rule is always: soft springs low values and stiff springs high values.
With stiff springs the car is more responsive, but loses traction and grip on obstacles and dirt roads.
With soft springs the car loses less traction, but has a less responsive response.
Conclusions
What is impressive about this car is the 101 total professionally designed bodies (NWRAP and shadow118) that cover all groups.